
F-V| v [M] Team Crimson at Cerbere Landing
For Valour were looking to defend their 2nd position on the Gamearena 8v8 ladder against the undefeated Ministry of Gaming: Team Crimson. We chose to go on an old favourite, Cerebere Landing. F-V have had mixed success on this map, with a narrow win against PTV on it, as well as as a narrow loss to Avant-Garde on it.
Round 1
FV as PAC, M As EU
A standard rollout, F-V pushed a two man jeep straight up the middle, with Drakon bailing and having a squad spawn on him. We took South Town Centre very easily, getting off the bleed straight away. After a small stalemate with a few unsuccessful jeep pushes from both sides, F-V pushed their inf squad up onto the Roadblock flag. After an intense few minutes, For Valour capped Roadblock, putting [M] on the bleed and just allowing us to lockdown the flag. [M] did not allow this, getting an inf squad on the flag no less then 2 minutes after we took it and managed to grey the flag. A quick regroup saw F-V push them off and lock down the round, with a decent but average round 1 win.
F-V| - 100 [M] - 0
Round 2
FV as EU, M as PAC
Coming into this round, we still felt we had plenty of work to do, despite having a resonable amount of tickets to play with. Right off the bat, an [M] car breached to Command, and despite 3 of us suiciding, we failed to kill a single one, including the car. This put the pressure straight back onto us, with [M] gunning a second jeep into Roadblock and taking it with no resistance. We watched the tickets for [M] slowly count down, and attempted to assemble a push on Roadblock. Our For Valour squad was a tad bit sloppy, and eventually one of the [M] cars made it to our last flag and had a squad spawn, capping it almost instantly. A last ditch effort by Squ1sh3r nailed their car, but alas it was too late, with the last of us mopped up by the [M] infantry.
FINAL SCORE
F-V| - 100 [M] - 117
GG M
Match writeup by Blackout

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